Concepts
The conceptual reference covers the photographic and AgX-specific ideas the rest of the documentation builds on. It serves CLI users, preset authors, and curious photo nerds — readers who want to look up what a concept is, separately from the algorithmic how (covered under Explanation) and the field-level schema (covered by the auto-generated Preset format page).
Foundations
The substrate everything else relies on.
- Color spaces — Linear vs sRGB definitions, conversion formulas, and per-stage assignment.
- Color models — RGB, HSL, and luminance: when AgX uses each.
Photography lexicon
Short entries grouped by photographer-panel mental model. Tutorials and how-to guides cite these by anchor (e.g., color.md#white-balance).
- Tone — Exposure, contrast, highlights, shadows, whites, blacks, tone curves.
- Color — White balance, HSL, color grading.
- Detail — Sharpening, clarity, dehaze, noise reduction.
- Effects — Grain, vignette.
AgX-specific
Concepts that aren't covered by general photography references because they are AgX inventions or AgX integrations.
- Preset model — The three-part structure and the
extendschain merge semantics. - Render pipeline — The conceptual journey from decoded image to encoded output.
- LUT format —
.cubesyntax, trilinear interpolation, and supported sizes and features.