Algorithm explanations
This sub-section explains how each editing algorithm works under the hood. Pages are listed in pipeline order — the order in which each stage modifies the image during a render.
In pipeline order
- Basic adjustments — white balance, exposure, tonal sliders.
- Dehaze
- Noise reduction
- Tone curves
- HSL
- Color grading
- Detail pass — sharpening, clarity, texture.
- Grain
- Vignette
Browse by photographer-panel mental model
The same algorithms grouped by the panels used in the conceptual reference:
Basic
- Basic adjustments — white balance, exposure, tonal sliders.
Color
Detail
- Detail pass — sharpening, clarity, texture.
- Dehaze
- Noise reduction
Effects
See also
- Conceptual explanations — architecture, preset-first philosophy, design decisions, and cross-cutting topics like the render pipeline and color spaces.
- Algorithm API reference — rustdoc for the
adjustmodule.